HM-01Human / Hand Motion Library
High-precision SMPL / SMPL-H / SMPL-X human and hand motion library. Real human motion is parameterized into reusable body, hand and full-body pose representations for out-of-the-box motion libraries — powering humanoid priors, digital human driving, motion transfer and long-horizon task demos.
HM-02Ego / Third View Real Human Operation Videos
First- and third-person coverage of real scenes: observation paths, hand actions, object changes and environmental context. Built for vision models, task-phase recognition and embodied world models.
HM-03Ego / Third View MANO High-Precision Hand Modeling
A high-precision MANO parametric database around fine hand actions, providing hand pose, finger motion and manipulation trajectory supervision for VLA, world model, EgoScale, VITRA and other training frameworks.
HOI-01Ego / Third View HOI High-Precision Modeling
A fine-grained HOI dataset around hand-object contact: contact state, object 6D pose, manipulation phase and outcome state — supporting imitation learning and human policy modeling.
R-01Dexterous Manipulation Data
Multi-finger grasp, rotation, insertion, open/close, twisting, folding and other complex operations — focused on high-success-rate grasp policies and dexterous skill training for real objects and complex contact tasks.
R-02Humanoid Locomotion Data
Simulation-ready data for gait, balance, turning, obstacle avoidance, navigation and upper-limb coordination — for locomotion policy training and simulation validation.
R2S-01Real2Sim Robotic Data — 1:1 Real-Scene Reconstruction
Real task scenes are transformed into digital twin environments preserving objects, space, tasks and operation flows — for pre-deployment validation, policy stress testing and diversified sample expansion.
R2S-02Sim2Real-Ready Cross-Domain Transfer Data
Robot-ready data packages for sim-to-real transfer that need no extra processing — helping teams shorten policy training, validation and deployment cycles.
Training-ready formats for VLA, world models, reinforcement learning and imitation learning: video, IMU, hand data, robot states, task metadata; human/hand parameters, object poses, contact relations, task phases.